Indie Retro News
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The Bard's Tale - One of the earliest RPG's makes an appearance on the Commodore Plus/4
Monday August 4th, 2025 12:01:57 PMThe Plus/4 World website has surprised us with yet another new recovery! As they have informed the Plus/4 Facebook page, that the 1985 Interplay Productions RPG has been recovered for the Commodore Plus/4 by Csory and Siz. As in the words of the website. "Today, we put a period at the end of a very long story. We were talking about missing this release as far back as 2002, and many times after
Timberman - Lumberjack arrives on the Atari XL/XE
Monday August 4th, 2025 09:11:42 AMLumberJack has appeared on Indie Retro News a number of times over the years, what with Megastyle & Protovision's C64 release in 2016 and Cobe and Lemming880's Amiga conversion in 2017. But now it looks as if another version has come into the light, and that is Tomasz "Pecuś" Pecko and Paweł "Pirx" Kalinowski's Lumberjack game of Timberman. A new Atari XE/XL version of the very
Lock'N'Chase - 1980's Arcade game is coming to the Amiga thanks to JOTD
Sunday August 3rd, 2025 02:34:30 PMWhat do Moon Patrol, Donkey Kong, Super Bagman, Galaxian500, Super Xevious, Track'N'Field, Gyruss and Burger Time all of have in common? Well apart from being Arcade games, all of these games were given the Amiga treatment by none other than JOTD. A developer that seems to be on a mission, to port just about every Arcade game over to the Amiga. Well fast forward to today however, and there's
Rick Dangerous 2+ - Classic platformer Rick Dangerous 2 gets an Amstrad CPC Plus conversion and enhancement
Saturday August 2nd, 2025 07:52:42 PMThe challenging platformer of Rick Dangerous 2 has appeared on many different systems; these include the Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum, and DOS. A game that made you feel like an Indiana Jones character traversing dangerous locations such as the Ice Caverns, Forest and Atomic Mines while avoiding the bad guys and deadly boulders and spiked traps. Well, if you remember
QUOD INIT EXIT IIo - 9 years in the making and Retream's colourful C64 sequel is finally here!
Saturday August 2nd, 2025 05:36:35 PMIn 2015 we gave a special mention to Retream's Arcade platformer of ' QUOD INIT EXIT ', a C64 game that had a cute little pig, lots of fast moving fruit and was so colourful you would've been silly not to load it up on a C64. Well fast forward to today, and after 9 years in the making (with lots of articles too), the piggy sequel of QUOD INIT EXIT IIo has arrived. An awesome C64 game that can be
Oh Mummy Resurrected! - One of my childhood Amstrad games, gets an enhancement
Friday August 1st, 2025 01:38:39 PMOne of my favourite Amstrad games ' Oh Mummy! ' has appeared again, but not as a HD remake but this time the game has been enhanced for the Amstrad CPC. Oh Mummy! in my opinion was and still is one of the best games on the Amstrad from 1984 and published by none other than Amsoft, a well known publisher for the Amstrad computer. So you can see why I'm just that little bit excited to try out
Telethugs - A PC Game by Pedro Paiva in 2019, now ported to the MSX by Amaweks
Friday August 1st, 2025 12:19:13 PMAnother homebrew announcement has appeared in our inbox, is a new release by Amaweks called 'Telethugs' for the MSX. This game available for purchase as a full edition or downloadable demo right now. Is not only an Arcade run and gun game, but this game was originally created and published for PC by Pedro Paiva in 2019, with later ports to the ZX Spectrum and, more recently, the MSX by Amaweks.
Wings of Fear - A WIP top scrolling WW1 Shoot 'em up from Roar Tjørhom gets a new demo!
Friday August 1st, 2025 12:06:07 PMI have a soft spot for shoot 'em ups on the Amiga, especially games such as the fantastic Banshee, or my personal favorites Project-X and R-Type. Well thanks to another heads up from the developer known as Roartj(Roar Tjørhom), we've been told that not only is he still working on the awesome WW1 Shoot 'em up called 'Wings of Fear', but this teased game has recently got another BIG demo for you to
Solar Fox 2: Space Evaders - Bally Midway's Arcade speed runner gets a ColecoVision & MSX adaptation!
Thursday July 31st, 2025 06:35:38 PMFancy playing a rather unique game whereby quick reflexes and time isn't your friend? Then come and check out ArugulaZ's latest ColecoVision and MSX speed runner of 'Solar Fox 2: Space Evaders'. The sequel to an Arcade game that was originally released in 1981 by Bally Midway, with ports to the Atari 2600 console, and as a Commodore-published cartridge for the Commodore 64 computer in 1983.
Rex and the Galactic Plague - A new homebrew blaster for the Commodore Amiga by Hoyster Games!
Thursday July 31st, 2025 06:01:07 PMGlorious news if you're looking for another Amiga game to play, as the arcade shooter called 'Rex and the Galactic Plague' by Hoyster Games, with music by Matt McGuire, has been released! A game in which the developer says" Just for the fun of it, I’ve been creating my own Amiga game in Scorpion Engine, and this based on a game I wanted to make in SEUCK way back in 1992!" To coincide with this
Fast Food Dizzy 2 - An unofficial Amiga AGA sequel to Codemaster's Fast Food Dizzy as a big box edition pre-order!
Thursday July 31st, 2025 05:47:51 PMAcidBottle(Abgames) is certainly no stranger to creating quality releases for the Amiga; the Arcade to Commodore Amiga games of Breakthru and Wonder Boy are just two of the ones that stand out on IndieRetroNews. Well, here are with another fantastic news story in relation to AcidBottle. As thanks to our good friends at BitmapSoft for letting us know, we've been told that Fast Food Dizzy 2: The
Razing Core for the Sega Master System by Badcomputer looks rather decent! (Alpha Demo)
Wednesday July 30th, 2025 05:09:05 PMSearching through the depths of itch io looking for any interesting games to write about, and I've come across a work in progress shooter for the Sega Master System/Mark III called 'Razing Core' by Badcomputer. This game that is currently in an alpha state with a demo, not only looks pretty decent, but there's plenty of fun to be had, blasting waves of enemies, all the while listening to a rather
Dragon Wars - A 1989 Interplay Productions RPG has been recovered for the Commodore Plus/4
Monday July 28th, 2025 11:01:24 PMThe Plus/4 World website has surprised us with a new recovery! As they have informed the community, that the 1989 Interplay Productions RPG has been recovered for the Commodore Plus/4 by Csory. A game that not only made an appearance on many other systems, but this game was originally created by the talents of the Bard's Tale series, Wasteland, and Battle Chess in the hope to create the
Phantom Leap - A WIP Scorpion Engine developed Amiga game from Dr. Dangerous creator 'HooGames2017'
Sunday July 27th, 2025 02:59:22 PMWe've recently found out through Facebook, that HooGames2017, is not only still working on the gorgeous looking Scorpion Engine developed game of 'Phantom Leap', but as of today a new 1.6 version has been shown off in Saber's latest gameplay footage. A platformer that is set deep within moss-covered ruins and ancient trees, as you must uncover the mysteries that lie within..... Will you
Ninjyations - A rather decent action platformer from S0Y for the Amiga AGA [UPDATE]
Sunday July 27th, 2025 10:33:21 AMHere's a great retro heads up for you all, as looking for the latest Amiga news for our readers, and I've found out, that not only can you download the latest Amiga AGA game of 'Ninjyations' by S0Y, but this rather nice Commodore Amiga game came 1st place in the Posadas 2025 competition. While the game description was rather brief however, the developer was noted as saying "This game was
Welcome to Willy's Fun Park! - Jet Set Willy at his very own theme park for the ZX Spectrum
Saturday July 26th, 2025 05:55:03 PMIt feels like it was only just recently that we featured a new willy game called Jet Set Steamboat Willie. A Manic Miner / Jet Set Willy mash up for the ZX Spectrum, which starred none other than Mickey from Steamboat Willie. Well fast forward to today and yet another Jet Set Willy game has been announced, as thanks to Saberman giving us the heads up, we've been told Hervé Ast has released
Boni in Bat Hell! - A rather challenging ZX Spectrum platformer with a great soundtrack!
Friday July 25th, 2025 06:45:26 PMFancy playing a new ZX Spectrum game that isn't just very challenging, but it also features some pretty decent levels, nasty enemies, traps and an upbeat soundtrack. Then come and check out SteveTyson's new ZX Spectrum game of 'Boni in Bat Hell!'. A game in which the developer describes as a tribute to the great Danterrifik games done by TOKU Soft. To coincide with this news, provided below is
Castlevania AGA - Castlevania for the Commodore Amiga by Dante Retro Dev gets an overhaul!
Friday July 25th, 2025 07:04:10 PMCastlevania has been a highlight for us on IndieRetroNews, especially with a number of clones being released and my personal favorite of Castlevania Spectral Interlude on the ZX Spectrum. Well, one game that's getting another mention however, is Dante Retro Dev's awesome Scorpion Engine developed game of Castlevania AGA. A reimagined port of the 1986 original but with visuals inspired
Turrican - An all time classic game gets an update tease for the MSX1 by TheGeps!
Thursday July 24th, 2025 09:44:52 PMIf you've been following of all our articles in relation to the work in progress Turrican for the MSX by TheGeps, Bitcaffe and Toni Galvez, then you'll be pleased to know that as of today, the team behind the game have provided some new work in progress footage. For those of you that haven't heard of this all time classic before. Turrican was originally released in 1990 by Rainbow Arts and
Master of Minefields - Check out this new 'Minesweeper' game for the Commodore Amiga by Digital Worlds Studio
Thursday July 24th, 2025 01:29:30 PMAhh Minesweeper, a game that so many of us have played at least once! Although it wasn't my type of game however, it certainly had its cult following. For those of you who don't remember anything about this puzzler. Players had to clear the board of numbers without coming across deadly exploding bombs using help from clues about the number of neighbouring mines in each field. So why are we
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