Indie Retro News
The BEST and ONLY site for Indie Games and Retro Gaming News!Last feed update: Wednesday August 12th, 2026 09:15:46 AM
Amstrad Micro Database - Start building and sharing your Amstrad collection
Sunday August 9th, 2026 04:00:20 PM
Many of us retro gamers know of various collection tracking websites, such as CLZ or VGCollect, they cover a vast array of platforms, but don't have that focus on a particular brand of system. If you are an avid Amstrad fan however, there is now a dedicated collection tracking, trading and sharing site for you... Introducing Amstrad Micro Database, created by Novabug and is specially tailored to
Holiday time for IndieRetroNews! :)
Sunday August 9th, 2026 03:12:31 PM
Just a heads up for all you awesome retrogamers out there that read IndieRetroNews. As from Tuesday to Wednesday I will be taking a short break to be with family. This heat, and intense pain is also getting to me so I need a break. Furthermore with Saberman taking a week away as well on holiday, it will be a much slower week. But don't worry, the writing will continue as soon as possible. Lets
Sky Shapers (Amiga) - A vertical scrolling SHMUP from Norwegian developers Digilicious Nibbles with a new v1.1 update!
Sunday August 9th, 2026 11:17:20 AM
Welcome to the latest game update of Sky Shapers. An engaging 50 FPS vertical SHMUP developed for AGA Amiga computers by Norway’s Digilicious Nibbles, featuring hand-crafted graphics, three levels, and 37 enemy types. The title offers compelling boss fights, weapon upgrades, and two layers of parallax scrolling, which helped it secure an 88% review score in Amiga Addict magazine. More details are
Shinobi - A proof of concept for the Amiga, as the original version was graphically terrible! [UPDATE]
Sunday August 9th, 2026 10:53:03 AM
Thanks to @PixelCNinja and Saberman, I’ve learned that Str1der has shown a work-in-progress proof of concept for Shinobi (1989) on the Commodore Amiga 500. While the project began when the developer experimented with recolouring visual assets from the Sega Master System version , he found the updated aesthetic was so compelling that it inspired him to work on this version of Shinobi. Currently,
Fix-It Felix Jr is coming to the ZX Spectrum Next!
Sunday August 9th, 2026 10:40:57 AM
The animated film Wreck-It Ralph remains a classic, famously cantering on a bunch of characters from a fictional 1980s arcade machine. Over the years, fans brought that imaginary game to life across various platforms, including mobile devices, online browsers, the Commodore Amiga, and even via a homebrew Sega Genesis port. Now, this pixelated favorite is making headlines on IndieRetroNews once
Oids PC - A brilliant Thrust-like game comes over to the ZX Spectrum NEXT
Saturday August 8th, 2026 03:34:06 PM
I was going to have a break today, but I recently found about the release of Oids PC by Mausthekat for the ZX Spectrum NEXT. A faithful, built-from-scratch recreation of Dan Hewitt’s classic 1987 Atari ST game, newly optimized for the ZX Spectrum Next. Far from a lazy emulation, this tribute preserves the notoriously unforgiving physics that defined the original experience, challenging pilots to
Frog - Amiga classic Superfrog goes Ultrawide in this unofficial re-release by Almost There Games
Sunday August 9th, 2026 09:04:36 PM
The classic 1993 Amiga platformer Superfrog has also unofficially arrived on Windows and Linux, bringing the complete and incredible Amiga game to modern gaming systems by Almost There Games. Originally released by Team 17, the acclaimed title was celebrated as a definitive mascot of the Amiga era. Not only was it incredibly enjoyable to play, but it had charming graphics and music reviving
Rick Dangerous DX - Rick Dangerous remastered is now coming to the NEOGEO via Z-Team
Friday August 7th, 2026 11:42:34 AM
NEOGEO owners are in for a treat as the legendary, challenging platformer Rick Dangerous is coming to SNK’s iconic hardware with the upcoming release of Rick Dangerous DX. Originally created by Core Design back in 1989, this unforgiving classic channels the spirit of Indiana Jones, thrusting players into lethal caves and booby-trapped temples. Our hero relies on a shooter, a few sticks of
Maxwell's Odyssey - A nod to early 90's platformer classics, teased by Cosmic Void (+DEMO)
Friday August 7th, 2026 11:10:06 AM
Welcome to Maxwell’s Odyssey from Cosmic Void. A teased adventure platformer that throws you straight into the grim, pixel-art fortress of the Blood-Spitting Prophet. Your mission is to breach his deep dungeons and rescue the sorceress of Amber Valley, a legendary guardian who has kept the realm safe for generations. As you navigate the castle's eerie, atmospheric dungeons and hallways, you
International Karate - A great fighting classic from the 1980's comes over to the Commodore Plus/4
Friday August 7th, 2026 10:37:37 AM
Well this is great news for Friday, as the Commodore Plus/4 scene has just received another port with the full release of System 3's 'International Karate', coded by the talented developer Ati. First teased as a promising preview at last year’s Arok Party, this highly anticipated port is now complete and ready to be downloaded and enjoyed by all. Players can once again lace up their boots and
Commando - 1980's military shooter by Capcom as an Amiga AGA edition via JOTD
Friday August 7th, 2026 10:03:00 AM
The legend that is JOTD, who has done many conversions such as Double Dragon, Ghosts'n Goblins, and Xevious, has now released Capcom’s classic vertical shooter Commando over to the Amiga as an enhanced AGA Arcade edition. The conversion leverages the Advanced Graphics Architecture of the Amiga 1200 and 4000, bringing an arcade-faithful experience that aims to surpass previous home ports.
Hyper Runner - A wicked sci-fi racer for the Amiga AGA by Raster Wizards is coming this Autumn!
Thursday August 6th, 2026 10:07:57 PM
I used to love playing racing games such as Outrun, Lotus or even XJ220 on the Amiga. It was a time that gave me the feeling of intense speed and near misses without driving a real car and ending up in the local clink. Thankfully if you too like games like that, or even ones with a more science fiction element to them, then make sure to keep an eye on Hyper Runner; A sci-fi racer for the
Loony Ledges - A new 8-bit style platform game for the Amiga 500 by PixelPlop [UPDATE]
Thursday August 6th, 2026 07:36:39 PM
PixelPlop has officially announced that the Commodore Amiga game called 'Loony Ledges' is in development, a vibrant new 8-bit style platformer specifically designed for the Amiga 500. Early impressions from the community have been overwhelmingly positive, with fans particularly praising the "great game" feel and "loving the music." To coincide with this news, provided below is some more details,
SFII: Ape Edition - Another Amiga Street Fighter 2 project makes an appearance, and it's looking GOOD so far!
Wednesday August 5th, 2026 08:35:02 PM
As if you couldn't get enough Street Fight! As I've just found out through Saberman that APE is working on a Street Fighter 2 game called SFII: Ape Edition. An in-development fan project for the Amiga 500 utilizing the Scorpion Engine, currently requiring 512KB Chip RAM and 1MB of other RAM. Developed with a focus on character accuracy, the WIP version includes mostly complete movesets for
Ranbler - A rather decent Scramble clone for the ZX Next by zxspeccykid
Wednesday August 5th, 2026 07:07:48 PM
Ranbler is a brand new release for the ZX Spectrum Next that pays homage to Konami’s classic 1981 arcade hit, Scramble. Built entirely from scratch, the game serves as the creator's very first full production using z80 asm language on the Next. According to zxspeccykid who released this great clone via itch io, he took on the self-challenge of mastering the Next's advanced hardware
Galaxian - A brilliant Arcade classic by Namco comes over to the Sega Mega Drive / Genesis
Tuesday August 4th, 2026 08:03:02 PM
Namco’s 1979 arcade classic Galaxian expanded on the foundations of Space Invaders by introducing dive-bombing alien formations backed by fluid animations. This aggressive behavior introduced a risk-reward dynamic, as shooting these charging enemies mid-flight yields significantly higher scores. Now, Sega Mega Drive owners can experience this arcade classic at home, with a new port built on
NIGHTSHIFT SKEDADDLE ZX - A rather lovely looking arcade-style ladder maze race game for the ZX Spectrum
Monday August 3rd, 2026 05:38:59 PM
Fancy playing a rather lovely looking game that's been released just recently? Then come and check out Nightshift Skedaddle, a new arcade-style ladder maze race game for the ZX Spectrum 48K developed by mavtherave as a sequel to Scrapyard Skedaddle. As a personal project focused on learning game development, the creator handled the MPAGD scripting, art, and design to produce this functional,
Callback64 - Deliver a phone in this upcoming Commodore 64 game by Horned Goat Productions
Monday August 3rd, 2026 08:57:21 AM
Horned Goat Productions has just released the first version of Callback64: Operation Internot, a new Commodore 64 title that tackles modern internet addiction with retro charm. Set in the current year of 2026, the game plunges players into a dystopian world where a central algorithm completely controls humanity, turning citizens into mind-numbing "doomscrollers" glued to their screens (a bit like
Freestyle - A platformer set with in game comics, teased for the Amiga! [UPDATE]
Sunday August 2nd, 2026 12:51:22 PM
Welcome to Freestyle - Tales of Itch, an upcoming Commodore Amiga game developed with the Scorpion Engine, transforming 1990s comic characters into a 40+ level platformer. Featuring a "freestyle" development approach, the title aims to deliver a nostalgic experience with hand-drawn elements and multiple release formats, including ADF, WHDLoad, and standalone Windows emulation. Currently there is
JagDoomEX - The Jaguar port gets an improved fan-version that might be worth checking out
Saturday August 1st, 2026 04:55:34 PM
Here's something we don't feature very often as it's the turn of the Atari Jaguar with the updated release of JagDoomEX, a project designed to breathe new life into the classic 1994 Atari Jaguar version of DOOM. Spearheaded by ChillyWilly, who has worked on a number of other ports including the Vic-20, this release focuses on a massive overhaul of the game's audio and music systems,
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